Monsters

Every dungeon has levels which are filled with monsters and treasure chests. Monsters vary in health points and strength. When a monster is killed, it drops Gilda –the currency in Dark Chronicle-, items and ABS. ABS is used to level up weapons to get Synthesis Points. ABS is allocated to the final weapon used to kill that particular monster. If you use one character to defeat a monster and then switch to another character quickly, that second character will get the ABS points shared evenly between their weapons. For example, if Max defeated a monster and then the player quickly changed to Monica by pressing L3, the ABS points would be shared equally between her sword and her armlet and vice versa. When a weapon has levelled up by getting a sufficient amount of ABS points, that weapon will gain several Synthesis Points. Synthesis Points can be traded for weapon enhancements like crystals and elements. These boost the weapon categories making that weapon stronger. These categories are Attack, Durable, Flame, Chill, Lightning, Cyclone, Smash, Exorcism, Beast and Scale. One Synthesis Point can be traded for one crystal or element or anything that you can synthesize in your inventory. Treasure chests can be opened but beware, some chests are Mimics, monsters disguised as chests. They drop the same items as other monsters. Regular treasure chests can sometimes be locked (Unlocked with a Treasure Chest Key) but most aren’t. Chests can hold Maps, Magic Crystals(Shows enemies, chests and Geostones on the map), room keys and nearly every other item in the game.

List Of Monsters
Main Article: List Of Monsters

If you buy the Monster Book from Morton's Sundries in Palm Brinks, you will be able to access a list of monsters and their characteristics such as:
 * Amount Of Gilda Dropped
 * Health Points
 * Common Items Dropped (Crystals, Georama items etc)
 * Place where monster is found

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